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Enhanced scenario function Parallelizing scenarios A scenario function set information about users' VR environment. For more complicated interaction, multiple scenarios can be executed at the same time, dividing total flow by purpose. One scenario can be used as a sub-block of a total scenario, calling or terminating another scenarios from one scenario. For example, it was too difficult to implement multiple functions such as one scenario such as "driving speed monitoring function", "route guidance function", "traffic accident judging function", but in this upgrade, paralleling execution is available, which call each implemented scenario from a master scenario at the same time. Expanded Event Action 1)Controlling a traffic light At the specific intersection controlled by traffic lights, instant switching to the selected aspect is available. and more, intersection and aspect are easy to be selected by filtering or 3D previewing. For example, this makes special light controlling available, such as Light Rail Transportation (LRT). 2)Movie file playback, Transparent rate of image display Scenario setting make it possible to movie file playback and selecting the transparent rate of image display. 3)Controlling movable models Scenario setting can execute the commands for movable models Expanded event termination condition Before event termination condition was only applied to own car, but this version covers embedded condition for all type of objects controlled by scenarios. And more, following conditions are available at event termination.
Display of a car wheel rotation and a rudder angle A car wheel rotation and a rudder angle are supported by designating a front / rear wheels of 3D model parts. realistic wheel expression is available with "Vehicle editor plug-in". For its general purpose use, all type of vehicles are supported, such as a two-wheels vehicle, a four-wheels vehicles and a trailer truck without reference to the number of wheel. When vehicle models are registered as flight models or driving models, the registered models move same as real vehicles.
Release information December: support for Korean and Chinese December: UC-win/Road GIS plug-in January: Presentation version (scheduled) UC-win/Road VEr.3.04.02 Release date : January, 2009
UC-win/RoadDB has a database function of 3D models, textures, section data via internet and is available directly from the product. 2,701 3D models, 3,030 textures and 65 sections are registered (as of December 12, 2008). The latest updating information is...
Following table shows the downloading list this half a year from 2008.6 to 2008.11. MD3 characters and vehicles in the 3D department are popular, which number has recently increased, as well as trees and road textures in the Texture department. Anyway users seems to be interested in the new registered data. Now we are creating textures and MD3 models and others:
Above sample data is scheduled to be available on the upgraded version of UC-win/Road Ver.3.4 We make effort to offer more user-friendly UC-win/Road DB for user to be able to search necessary data smoothly.
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(Up & Coming 2009 new year special issue) |
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