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In this topic, we introduce functions and related information of Japanese-born 3D CG software Shade3D series.
Shade3D Product profile   https://shade3d.jp/
Shade3D is a Japanese-born comprehensive 3D CG software released in 1986 and sells over 500,000 copies. It corresponds to modeling as well as CAD, and in the future we plan to add usages including 3D bar arrangement and cloud support in a cooperation with FORUM8's development technology.
1. About Shade3D

Shade3D is a Japanese-born comprehensive 3DCG software that was first developed in 1986. The intuitive tools the software has to offer allows a wide range of applications for comprehensive use by a wide variety of users from hobbyists to professionals.

It is an all-in-one 3D CG software equipped with essential functions for 3D CG creation including modeling, layout, camera, light source, rendering, and animation.

Shade3D Ver.18 released in 2018 has more precise modeling function and is now certified for the Certification of 3D CAD engineer Grade-1.

Shade3D Official Website: https://shade3d.jp/en/
Shade3D ver.19 product overview: https://shade3d.jp/en/products/Shade3DVer19/sh3d19_product.html


2. Modeling function

For Shade3D modeling, users can seamlessly use different modeling methods depending on the intended use. In addition to a modeling function by general polygon mesh, it is loaded with a function to handle primitive shapes like sphere and circle, modeling function using Bezier Curve that is characteristic of Shade3D, and other high-precise modeling functions. It also has a NURBS modeling function.

Data created by each method is irreversible (some are reversible) and can be converted to other format.

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3. Edit function

In addition to move and deformation function by manipulators such as zoom, rotation, shear, move, and size setting, Shade3D also has the following edit functions: Numerical adjusting of parameters, organic deformation by steering operation (Bezier Curve), a dedicated tool (polygon mesh) for vertex, edge line, and surface. Real-time Boolean operation, floating-type fillet, surface chamfering tool, shape arrangement by assembly, and measurement of surface area, volume, and center of gravity.

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4. Layout function

The 4-side drawings of Front view, Top view, Side view, and Perspective view (camera angle) can be displayed. Users can switch each view and combine cameras for example bottom, right side, perspective view (camera 1), and perspective view 2 (camera). The division range of drawing can also be changed, and shapes can be arranged freely on scenes by using manipulator and arrange function. Users can change the display of shading for each drawing.

画像をクリックすると大きな画像が表示されます。
5. Camera function

Multiple cameras can be arranged in a scene. Users can use the same settings as those of real camera such as zoom, pan, dolly, angle of view, tilt, film shift, lens swing, lens tilt, and stereoscopic view. Cameras can be moved freely as object, and its move and settings can be displayed in animation.

画像をクリックすると大きな画像が表示されます。 画像をクリックすると大きな画像が表示されます。

6. Light sourse function

This function includes spotlight, surface light source, line light source, parallel light source, point light source, ambient light, light distribution by IES data, infinite light source such as sunshine. Sunshine simulation (animation) by setting date, latitude, and longitude is also available.


7. Surface material
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In addition to basic settings such as basic colors set by parameters and texture, reflection, transparency, refraction index, texture wrapping, projection, and UV mapping, Shade3D has a function to depict texture of cloud and transparent texture like ivory. If a surface setting is registered as a master surface, it can be set to multiple shapes at once. Users can configure settings on the preset list and reuse them for other scenes after saving them in file.


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8. Rendering function

Photo-real rendering images created with Shade3D is best for presentation of architecture perspective, product designing, and event planning. It expresses atmosphere by using ray tracing, path tracing, and global illumination photon mapping.

画像をクリックすると大きな画像が表示されます。 画像をクリックすると大きな画像が表示されます。
画像をクリックすると大きな画像が表示されます。 画像をクリックすると大きな画像が表示されます。

9. Animation function

Shade3D has a variety of animation functions including shifting by joint, rotation, zoom in & out, camera work, move along path, organic deformation by skin, BVH import, walkthrough, depiction by physical calculation, flaming fire, tornado, and suction.

画像をクリックすると大きな画像が表示されます。 画像をクリックすると大きな画像が表示されます。
画像をクリックすると大きな画像が表示されます。 画像をクリックすると大きな画像が表示されます。

10. File import/export

Shade3D can import and export data in the following formats.

Import
STEP, IGES, DXF, Wavefront OBJ, STL, 3D Studio, BVH, FBX, COLLADA, LightWave Object, SketchUp

Export
STEP, IGES, DXF, Wavefraont OBJ, STL, 3D Studio, Piranesi EPix, Adobe Illustrator, COLLADA, DirextX, FBX
Exporting 3-sided view is available in AI/DXF format.



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